Parent State ID: 87
State Depth: 23
Action Taken: clean-shot(shot3, ingredient1, left, right)
Action Reasoning: To achieve the goal, we need to clean shot3 so it can be reused, as it is currently used and not clean. Cleaning shot3 will allow us to use it for the next ingredient needed to make cocktail2.
State Description: - Shot1: Clean, empty, on the table.- Shot2: Contains cocktail1, used, on the table.- Shot3: Clean, empty, held by the left hand.- Shaker1: Clean, empty, unshaken, at fill level l0, on the table.- Dispenser1: Contains ingredient1 (red).- Dispenser2: Contains ingredient2 (blue).- Left hand: Holding shot3.- Right hand: Empty.- Cocktail1: Created by mixing ingredient1 and ingredient2.- Cocktail2: Defined by mixing ingredient1 and ingredient2.
Action Path: ['grasp(left, shot3)', 'fill-shot(shot3, ingredient1, left, right, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)', 'clean-shot(shot3, ingredient1, left, right)', 'fill-shot(shot3, ingredient2, left, right, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, left, l1, l2)', 'leave(left, shot3)', 'grasp(left, shaker1)', 'shake(cocktail1, ingredient1, ingredient2, shaker1, left, right)', 'pour-shaker-to-shot(cocktail1, shot2, left, shaker1, l2, l1)', 'empty-shaker(left, shaker1, cocktail1, l1, l0)', 'clean-shaker(left, right, shaker1)', 'leave(left, shaker1)', 'grasp(left, shot3)', 'leave(left, shot3)', 'grasp(left, shot3)', 'clean-shot(shot3, ingredient2, left, right)', 'fill-shot(shot3, ingredient1, left, right, dispenser1)', 'leave(left, shot3)', 'grasp(left, shot3)', 'leave(left, shot3)', 'grasp(left, shot3)', 'clean-shot(shot3, ingredient1, left, right)']

INACTIVE REASON: deactivated because diagram generation failed or invalid action chosen: Shot3 is not empty, violating the precondition for cleaning.
